beyond the veil — a supernaturally medieval roleplay
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May 16, 2012, 3:56pm



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J O I N U S !

this is paradise lost. a world living in between two worlds. hidden within a veil untouched by mortals. place of mystery. of splendor. heaven for some but for others a living hell. if you have entered the land within the veil, otherwise known as limbo, you were caught by mortals and sentenced to live eternity here. the veil is surrounded by a mystical perimeter that keeps an impressive enchantment inside. it is beautiful, yes, but there are the darker things lurking a foot and if one is not careful will find themselves nothing more than victim. but beware. don't venture past the perimeter or the gloom will claim what remains of your soul forever.

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ALLY MONSTER, administrator, creator, and mastermind behind beyond the veil. she is a writer by trait, simply someone who wants nothing more than to share her imagination with others. she is currently working on her first novel, with a second based off this site in the works.

MANDA RAE, co-admin, and the masterminds bee-eff-eff. a mild mannered saleswoman by day, and a creative threader / writer by night. she enjoys plots thick with ooey-gooey twists and turns. weekends get rough for her, but given at&t keeps up the good work, she is on a lot of the week.


citizens.

MALES: 9 / FEMALES: 10

DEMONS: 3
ELEMENTALS: 4
ELVES: 1
FALLEN ANGELS: 1
HUMANS: 1
LOST SOULS: 0
MERMAIDS: 1
NIGHTSHADES: 1
SHAPESHIFTERS: 1
SHEPHERDS: 2
VAMPIRES: 2
TRICKSTERS: 2

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[ KAPPA ] || [ SIGMA ] || [ THETA ]
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[ EPSILON ] || [ PSI ]


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THIS BEAUTIFUL SKIN WAS CREATED BY JESS !? OF CAUTION 2.0. THE PATTERN IS FROM DIN PATTERNS. ALL OF THE CODES ARE FROM SLIGHTLY INSANE, PROBOARDS SUPPORT, AND SOCAL.







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beyond the veil — a supernaturally medieval roleplay :: Home
Forum NameTopicsPostsLast Post
PIERCING THE VEIL
[ ]
Student Handbook

If you are entering the veil, otherwise known as Limbo, then certainly you were feared amongst the people and believed the only place worthy enough to keep something like you out of the mortal realm, was to be sent here in order to be detained. Inside you will find information about the story and the rules which to follow while inside the veil and much more to help you conform.
[image]

22on Sept 30, 2011, 11:58pm
by The Warden
in PLOT
[ ]
Race Information & Powers

All the information of the creatures found within the veil are listed inside, including an expanded view of the abilities each creature can possess as well as rare abilities for the special few who inherit them.

315on Oct 17, 2011, 2:37pm
by The Warden
in The Veil's Races
[ ]
Announcements

All major news updates and announcements will be posted here, be sure to check this periodically. Monthly activity checks will also be held here at the start of every month.

39on Dec 16, 2011, 7:28pm
by Thursday October
in Household Leaderships
[ ]
The Veil Tour Guide

All other types of information about the site, the story can be found here. Inside you will find useful maps and a FAQ in case questions have already been answered. And the place for members to post suggestions.

33on Oct 12, 2011, 11:55am
by The Warden
in Map of Limbo
[ ]
Public Elections

All the member spotlight nominations are held here on a monthly basis. This is also where leadership inquiries will be held in the case a player has gone inactive forsaking leadership responsibilities to the next individual interested. More information is inside.

24on Dec 16, 2011, 11:11pm
by The Warden
in BTV NOMINATIONS — #2
[ ]
The Staff Room

Sorry everybody, this room is reserved only for staff members.

916
[ ]
Guest Services

This board is guest friendly. Hello, guests. In the case a staff member is not around to answer your question in the cbox, you are welcome to post your questions here. We are more than happy to assist you. No advertisements here or they will be deleted!

00
NEW ARRIVALS
[ ]
Entering the Veil

Before anyone can get started in the veil, they must check here to fill out an application. Place the application in the appropriate location. All unfinished applications must be placed in the correct board.

56on Dec 17, 2011, 8:22am
by stark
in [wip] CASTELLAN, ANDROS
[ ]
Claims

After characters are accepted, it is important to go here and fill in the claims in order to avoid mishaps and mistakes, and it also keeps everything perfectly organized.

2341on Dec 28, 2011, 10:36pm
by the witch
in SYLPHIDE, ARGENT
[ ]
The Classifieds

In need of a specific character? A sibling, a friend, love interest? All character wanted ads are to be placed here. A form can be found inside in case you are having trouble.

45on Dec 6, 2011, 5:00pm
by remus
in The Clan of Loyalty
[ ]
Housing Development

Information regarding the Prestige and how to earn it, including the uniqueness of all the houses can be found inside. This is important material when it comes to building up Prestige for the house your character(s) belong in.

25on Dec 27, 2011, 9:52am
by remus
in Prestige Nominations
[ ]
The Black Market

The one and only place for your character to purchase some essential needs in order to make their stay here all the more, well, tolerable. Every once in a while the black caravan will drop in unexpectedly carting some very rare, hard to get, limited edition items.

23on Oct 12, 2011, 10:36pm
by The Warden
in Marketplace
CHARACTER DEVELOPMENT
[ ]
Course Schedules

Details about classes and the student roster are found inside. It is not mandatory for characters to attend classes, but it is always encouraged and a way to help build not only Prestige for your household, but also to help establish your character's skills and abilities, and who knows, earn badges and extra tokens!

34on Oct 21, 2011, 5:12pm
by The Warden
in Advancing Your Skills
[ ]
Character Ships & Plotting

Have an idea for a plot or want to build a profile page for your character? Feel free to put those here. You can also keep track of your threads in the tracker board. For your organizing needs!

23122on Dec 17, 2011, 8:22am
by andromeda
in MEET EVANGELINE
[ ]
Character Journals

Does your character have more to say that does not belong in the open playing field? Start a blog and let your characters hash out what it is truly on their mind. One blogging thread per character, please.

00
PARADISE LOST ACADEMY
[ ]
Classrooms

[image]

The rooms are designed for the students and teachers to learn and teach in. Lessons are variant and can include anything from mixing herbal remedies to how to handle fire properly. These lessons can be vital for students wishing to hone their craft and powers, or to pick up new skills.

00
[ ]
Sorcery Labs

[image]

Have an idea for a new potion, practicing a spell or two and want to try and get it just right? The labs are not only for witches, but for anyone wanting to get an understanding of how to mix chemicals and herbs in a way where it won't turn your skin blue or cause your hair to fall out.

12on Dec 7, 2011, 9:15am
by RAIDEN MCCAULEY
in {OPEN} Raek'en Up Havo...
[ ]
Hallways

[image]

The corridors throughout the boarding school are spacious with more than enough lockers to accommodate everyone. The first several floors appear the same with bright slick marble floors, but on the very top floor, the ceiling is glass with a lovely view of the sky.

00
[ ]
Dining Hall

[image]

The dining room is a large room with deep cherry wooden tables and matching chairs with silver cushions padding the seats. Above the tables hang elegant yellow stain-glassed lamps providing the room with a soft glow. An open buffet can be found at the back of the room where food always seems to appear fresh and hot, along with sweets, and a separate area for beverages.

15on Dec 13, 2011, 9:54am
by severin
in The Mirror Has Two Fac...
[ ]
Outdoor Dining Pavilion

[image]

The outdoor dining area is located behind the school and faces Cold Lake and the pier extending out into the water. Everyone is invited to take their dinner outside and enjoy the almost perfect scenery and weather.

17on Dec 12, 2011, 7:49pm
by TALIA BRITE
in FEEL THE WIND BLOW [OPEN]
[ ]
Kitchen

[image]

This kitchen is structured to host both the old world and the modern world, possessing items familiar to people from every era. It is large with plenty of working space including a secret passage located through a compartment in the pantry just give the rubber ducky on the barrel a squeeze and a portion of the shelving unit will open.

00
[ ]
Library

[image]

This astonishing room with its domed ceilings and creme-colored walls is home to every book ever published throughout the ages. A large round globe of the earth sits in the center of the room. There are also a dozen long tables perfect for studying. There is a hidden door in one of the bookcases that lead to a network of passageways, simply tilt the big black book.

26on Dec 14, 2011, 11:10am
by HAVEN VLADIMIR
in Shoot Not the Iguana |...
[ ]
The Imaginarium Theatre

[image]

This indoor theatre is one of the finest any world could create. The stadium-like seating surrounds the golden stage on three sides, including four second-floor balconies located at the left and right wing of the stage. The theatre is perfect for performers of every genre wanting to put on a show for everyone.

00
[ ]
Hidden Passageways

[image]

These passageways are old and have been unattended to for ages. The paint on the walls are chipped and pealing, while carpet is missing in places revealing rickety old wooden boards. There are a dozen entries leading into the hidden passages and the rooms within.

00
[ ]
The Dungeon

[image]

Like any dungeon, it is located specifically in the lowest level of the school. Many are warned to stay out of the dungeon area except for demons and vampires. The dungeons are dimly lit and cold. Only fools will venture down into into the depths. And if they are not careful, may find themselves locked in one of the cells or even worse, trapped in the torture chamber.

23on Dec 13, 2011, 1:02pm
by HAVEN VLADIMIR
in Just Needed a Shirt ||...
[ ]
Entrance into the Catacombs

[image]

Deeper into the dungeon is a set of stone steps leading down into darkness. This is the entrance to the catacombs, a network of underground tunnels and rooms that travel throughout the land including an outlet underneath the Arena. It is not recommended for those fearful of enclosed spaces. The tunnels are barely lit except for a few torches to splash light in small sections. One can easily get lost in a place like this and no one can hear you scream.

112on Nov 21, 2011, 1:08pm
by NIKOLAI VLADIMIR
in CLOSING IN [NIKOLAI]
OPEN GROUNDS
[ ]
Living Quarters

[image]

All the other households are located not far from the academy and half a mile from the borderline of the Whispering Forest. Each house has its own unique characteristic that sets it apart from the rest. A rocky path winds its way through the houses and in the center is common ground for everyone. Everyone may visit the households but it is forbidden for one to stay or live in a house that is not their own.

23on Dec 27, 2011, 9:46am
by remus
in First Meetings Are Alw...
[ ]
Infirmary

[image]

Feeling a little off color? Injured? Sick? You'll heal faster than you would normally in the real world, but it won't help against the pain. The infirmary is the place to visit as they may have things to help ease the discomfort, bandage wounds, or help cure the side effects of potions, though that is not always the case. The infirmary cannot cure everything.

00
[ ]
The Misty Fields

[image]

The beautiful fields are surrounded by the Whispering Forest on one side and the forbidden perimeter separating it from the outside world. The fields are gorgeous and vibrant in color, with Aphodel in bloom throughout the year. The fields, however, are never what they seem as a permanent mist settles over it. At times the mist can become so dense it makes it difficult to see what might be lying in front of you. Did we mention that soft, harmonious music seems to come from the flowers?

00
[ ]
Horse Stables

[image]

The stables are open to everyone wishing to break up their time and take a ride through the land on a stallion or mare. Some horses are more tamed than others, and the ones that aren't have a mind of their own. Demons should always be watchful, as the horses can sense an evil presence when near. They may not be too keen on letting a demon ride easily.

00
[ ]
Hundred Oak Tavern

[image]

Not far from the living quarters, the Hundred Oak Tavern offers a relaxing atmosphere to those looking for something different. What is unique about the tavern is being able to smell like whatever a person is desiring the most at that moment. The bar is always run by the mysterious man named Jersey.

00
[ ]
Shadow Sphere Graveyard

[image]

While no one can die in this world, the graveyard and its ancient headstones are marked with the names of the lost souls who have found their way here. This is the favorite haunting ground for those who are deceased and have found a sense of new life here. This is the place the lost souls will feel most at home.

00
[ ]
The Killing Sands Arena

[image]

The arena is designed for the battles of the bloodiest kind. Anyone can be pitted against one another and can fight to the almost death. While fighters may not die, they will feel every bit the pain that is delivered to them. Wish to challenge someone or settle a dispute, welcome to the perfect place in the land to make that happen. Household members may also challenge their leaders here.

39on Nov 11, 2011, 10:12am
by severin
in Skull and Crossbones |...
[ ]
Exile Beach

[image]

Exile Beach extends from the north of Cold Lake and winds its way down to the extreme south. The sands are elegant and soft underfoot. The beautiful tranquil yet deadly waters rush ashore and is often influenced by other elements at work.

00
THE WHISPERING FOREST
[ ]
The Whispering Forest

[image]

It is a dark cumbersome forest with many hidden dangers, mostly in the form of the Elven who make it their passion to hunt those who wander into their territory — though not always. The forest, however, can be relatively peaceful as it is always teeming with wildlife. There are many trails zigzagging throughout the terrain.

421on Dec 29, 2011, 8:16pm
by silversylph
in For a feast {Open}
[ ]
Silver Spring

[image]

A busy little creak cuts through the forest and empties into a fresh water spring with a waterfall falling from medium height. The waters are crisp and cool to drink from and are said to have healing capabilities — if you are of good nature. However, if one's nature is dark and wretched, the water will feel like salt and acid rubbed on the wound.

13on Dec 22, 2011, 11:59am
by andromeda
in A Conversation of One/...
[ ]
House Alpha — Elves

[image]

The home of the Elves is located in the dense Whispering Forest. This remarkable house is high in the trees as a network of treehouses connected by wooden bridges, ladders, and a sweeping spiral staircase leading to the forest floor. The center gathering home is like a greenhouse, with vines and flowers, fruits and vegetables growing right inside for the Elven to enjoy.

00
COLD LAKE
[ ]
Cold Lake Marina

[image]

The wooden pier extends out into the waters of Cold Lake, and is used as the marina for the canoes, boats, and sailboats to be taken out to explore the lake. Those venturing out to swim the waters should always be aware of the mermaids, and not only the ladies of the deep, but Nessie the Lochness Monster. Rumor has it, fortunately, the creature is vegetarian.

00
[ ]
House Zeta — Mermaids

[image]

The shiny palace hidden under the waves of Cold Lake is a spectacle. Many of the walls are constructed of an impenetrable glass. Every member has their own medium-sized bedroom with a large glass window to view the underwater life. Surprisingly enough, even while the palace is underwater, everything in the palace is dry and pristine.

00
SYMPHONY ISLAND
[ ]
Dead Man's Lagoon

[image]

This is the haven of the mermaids. Beautiful with their haunting voices. Beware, nevertheless, they can take unprecedented joy in luring unsuspecting victims into their deadly game. Nonetheless, no one is forbidden to center the gorgeous turquoise-colored waters and luscious beaches of this hidden paradise.

11on Dec 8, 2011, 4:44pm
by sirensong
in mysterious fathoms bel...
[ ]
Angel's Attic

[image]

The abandoned castle is situated in the very heart of Symphony Island, overlooking the hidden lagoon. It is the one place in the land where the fallen angels come to gather. The angels can be very territorial when it comes to trespassers visiting the castle, but no less, shouldn't stop others from wandering inside. Bright green vines snake up the sides of a tower as it extends high in the sky, as though it could actually reach the heavens.

00
THE ISLE OF SILENCE
[ ]
Hell's Peaks

[image]

The mountainous seaside cliffs tower high over the northwestern corner of Cold Lake. There are over a dozen caves of various lengths and sizes congealed together. A few are open to the air with a sharp fifty foot drop directly over the edge, where a bead of jagged rocks await at the bottom. Other larger caverns head deeper into the mountain. Demons have called the Isle of Silence their primary territory.

00
OUTSIDE THE PERIMETER
[ ]
The Gloom

[image]

The never-ending forest that changes wherever you step, erasing the trail you tried clevely to make. Out here, past the boundary, the magic ends. If anyone is brave enough to venture past the boundary line, there is the chance of never making it back. There is no water source to be found past the boundary line

00
[ ]
The Crag

[image]

The crag is known as the deadlands, the only known clearing in the eternal forest. It is a wasteland of burning sands and harsh winds, jagged cliffs and black oily water that smell of sulfur. There is rumor that the Nightshades originated from the badlands.

00
CHAOS TOURNAMENT
[ ]
BATTLE ROYALE

[image]

A battle fit for all the leaders of the houses. They are thrown together in periodical battles to defend themselves from the other houses and claim victory and earn prestige. This is a battle of wit, strength, power, and everything else in between.

00
[ ]
THE WILD HUNT

[image]

Our poor humans are the object in this dangerous and deadly game. They are, in respect, the stag that is released somewhere in the land to be hunted and captured. A monthly event that draws upon volunteers who wish to take part. The winner receives a special prize.

22on Nov 15, 2011, 9:27am
by The Warden
in The Wild Hunt Stats
IN THE REAL WORLD
[ ]
Chatter Box

Come here and learn about your fellow members or to discuss things that are not site related. Be random, be off the wall, come here and chit chat!

00
[ ]
Graphic Request

Need a signature or an avatar? Make the request and someone will be sure to answer it for you. If you are also interested in opening up your own graphic's board, please inquire about it to a staff member.


11on Nov 17, 2011, 9:25pm
by jezabelnight
in Free Cookies!
[ ]
Games

Let's face it, we all need a break from the RPing scene. A perfect way to take a breather is to play some games. This board is the perfect place for such a thing. Have a game in mind, or know of an old one you would like to incorporate, feel free to express it here.

325on Jan 2, 2012, 4:46pm
by andromeda
in Wake Up Call
[ ]
Absences

If you're going to be gone for a certain period of time, it is recommended that you make a post here letting us know about it. It will keep your account(s) safe from the activity checks.

45on Nov 23, 2011, 5:21pm
by kyra
in nanowrimo
[ ]
Archives

All dead and retired threads, characters that are not in use are moved here. Threads are considered dead if they have not been replied to in two months. If it is moved and you wish to have it back to continue, please PM a staff member and we will move it back for you.

70203on Nov 10, 2011, 5:06pm
by The Warden
in STONE, Acacia Rose
[ ]
Advertisements

A guest friendly board. This is the only place to post your advertisement. Our advertisement can also be found inside.

160162on May 13, 2012, 3:45pm
by consulrunner
in devil drawing near {if...
[ ]
Affiliates

A guest friendly board. Interested to affiliate with us? Great! We are more than happy to affiliate with you, too. Our affiliate form, rules and buttons can be found inside. It's been a pleasure doing business!

18on Jan 3, 2012, 11:04pm
by parchy
in Affiliate Request & Rules


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